rfDynHUD
Description
rfDynHUD means rFactor Dynamic HUD.
It is a new, feature rich, configurable and extendable dynamic HUD system for rFactor. It is configured through ini files, which are created and modified using the provided editor, which is kinda self-documentary. Please read the readme with care to learn how to use this plugin.
Features
- Create your own custom overlays for rFactor with as much or as little information as you want.
- An intuitive editor is included to create these overlay configurations.
- Support for different overlays for each session, car and mod.
- Data and information Widgets for nearly any kind of situation.
- TV-Overlay included (Ecclestone TV 2010), new images by Daniel Zemla
Installation
- If you have a non-rfdynhud d3d9.dll in your rFactor installation folder, create a backup.
- To install the plugin copy all contents from the "rFactor" folder from this archive to your rFactor installation folder.
- Make sure a 32 bit Java Runtime Environment 6 (JRE) is installed (even if you're using a 64 bit OS*).
- Please consult the readme, to learn how to use it.
- Enjoy!
* rFactor is a 32 bit Application, so even if you run it on Windows 7 64 bit, you need the 32 bit Java Runtime Environment to run rfDynHUD in your rFactor. It can be installed next to the 64 bit JRE without problems.
For upgraders:
Please don't simply replace the config folder coming with the package by your old config folder. The structure has changed a bit. Instead copy your overlay*.ini files to the new installation as well as your custom images.
Download
| Size | 11.7 MB |
| Latest Version | 1.3.0 build 102 |
| Initial release | 1 May 2010 |
| Latest release | 31 July 2011 |
| Name | Mirror | Type |
|---|---|---|
| Version 1.3.0 | CTDP | File |
| dcarrsmith | File | |
| Wuala | File | |
| Ausgamers | Link |






